Vol. 4 No. 2 (2021)

Published: 2021-06-10

Articles

  • Video Animasi Matematika Dasar Menggunakan Metode Jarimatika (Studi Kasus: TK YWKA II Purwokerto)

  • Studi Literature Optimasi Waktu dan Biaya pada Proyek Perangkat Lunak

  • Implementasi Prototipe Sila (Social Media Self Development Indonesia) dalam Design Thinking Digital Product Development

  • Analisis Perencanaan Sistem Informasi Menggunakan Metode Ward And Peppard Pada Universitas Kristen Indonesia Maluku

  • Analisa Usability Aplikasi e-LMA Sebagai e-Learning Menggunakan Metode USE Questionnaire

    131-141
    DOI : https://doi.org/10.25273/research.v4i2.8098
    || Views: 33 || Download: 12 ||
    DOI: https://doi.org/10.25273/research.v4i2.8098
  • Analisis Software Robot Sterilisasi Ruangan Menggunakan Kendali Maze Solving

  • Model Pembelajaran Mahasiswa Teknik Informatika Universitas PGRI Madiun Di Masa Pandemi Covid-19

    DOI : https://doi.org/10.25273/research.v4i2.7307
    || Views: 34 || Download: 12 ||
    DOI: https://doi.org/10.25273/research.v4i2.7307
  • Fuzzy Tsukamoto Implementation as Decision Support System for RASKIN Recipient Candidates in Kasiman Bojonegoro

    157-163
    DOI : https://doi.org/10.25273/research.v4i2.6961
    || Views: 21 || Download: 13 ||
    DOI: https://doi.org/10.25273/research.v4i2.6961